Set:
Modern Horizons 2
Kind:
Artifact Land
Rarity:
Common
Tanglepool Bridge enters the tapped battlefield. Indestructible {T}: Add {G} or {U}.
The p...
Set:
Modern Horizons 2
Kind:
Artifact Land
Rarity:
Common
Darkmoss Bridge enters the tapped battlefield. Indestructible {T}: Add {B} or {G}.
The pat...
Set:
Modern Horizons 2
Kind:
Artifact Land
Rarity:
Common
Silverbluff Bridge enters the tapped battlefield. Indestructible {T}: Add {U} or {R}.
The ...
Set:
Modern Horizons 2
Kind:
Artifact Land
Rarity:
Common
Goldmire Bridge enters the tapped battlefield. Indestructible {T}: Add {W} or {B}.
The path...
Set:
Modern Horizons 2
Kind:
Artifact Land
Rarity:
Common
Thornglint Bridge enters the tapped battlefield. Indestructible {T}: Add {G} or {W}.
The p...
Set:
Modern Horizons 2
Kind:
Artifact Land
Rarity:
Common
Slagwoods Bridge enters the tapped battlefield. Indestructible {T}: Add {R} or {G}.
The pa...
Set:
Modern Horizons 2
Kind:
Artifact Land
Rarity:
Common
Mistvault Bridge enters the tapped battlefield. Indestructible {T}: Add {U} or {B}.
The pat...
Set:
Modern Horizons 2
Kind:
Artifact Land
Rarity:
Common
Drossforge Bridge enters the tapped battlefield. Indestructible {T}: Add {B} or {R}.
The p...
Set:
Modern Horizons 2
Kind:
Artifact Land
Rarity:
Common
Razortide Bridge enters the tapped battlefield. Indestructible {T}: Add {W} or {U}.
The pa...
Set:
Modern Horizons 2
Kind:
Artifact Land
Rarity:
Uncommon
Power Depot enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend...
Set:
fallout
Kind:
Artifact Land
Rarity:
Common
Razortide Bridge enters the tapped battlefield. Indestructible T: Add W or U.
In order to join the Or...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and/or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (e.g. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '