Set:
Unstable
Kind:
Artifact — Contraption
Rarity:
Rare
Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of...
Set:
Unstable
Kind:
Artifact — Contraption
Rarity:
Common
Whenever you crank Dictation Quillograph, until end of turn, target creature gains "Whenever thi...
Set:
Unstable
Kind:
Artifact — Contraption
Rarity:
Rare
Whenever you crank Refibrillator, return target creature card from your graveyard to your hand.
...
Set:
Unstable
Kind:
Artifact — Contraption
Rarity:
Rare
Whenever you crank Deadly Poison Sampler, until end of turn, target creature gains "Whenever this c...
Set:
Unstable
Kind:
Artifact — Contraption
Rarity:
Mythic
Whenever you crank Bee-Bee Gun, until end of turn, target creature gains "{2}: This creature fig...
Set:
Unstable
Kind:
Artifact — Contraption
Rarity:
Rare
Whenever you crank Guest List, target creature gets -X/-X until end of turn, where X is the number...
Set:
Unstable
Kind:
Artifact — Contraption
Rarity:
Mythic
Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the b...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and/or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (e.g. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '