Set:
Planechase
Kind:
Plane—Earth
Rarity:
Common
All creatures have "Boast — 1: Put a +1/+1 counter on this creature." (Activate only if that creature att...
Set:
Planechase
Kind:
Plane—Earth
Rarity:
Common
When you planeswalk to UNIT Headquarters and at the beginning of your upkeep, create a tapped 1/1 white S...
Set:
Planechase
Kind:
Plane—Earth
Rarity:
Common
Still Point in Time — All spells have split second. (As long as a spell with split second is on the stack...
Set:
Planechase
Kind:
Plane—Earth
Rarity:
Common
When you planeswalk to Pompeii and at the beginning of your upkeep, put an eruption counter on it. Whenev...
Set:
Planechase
Kind:
Plane—Earth
Rarity:
Common
At the beginning of combat on your turn, up to one target creature you control becomes a copy of target c...
Set:
Planechase
Kind:
Plane—Earth
Rarity:
Common
Whenever a player casts a historic spell, that player draws a card. (Artifacts, legendaries, and Sagas are...
Set:
Planechase
Kind:
Plane—Earth
Rarity:
Common
When you planeswalk to Antarctic Research Base and at the beginning of your upkeep, investigate. Whenever...
Set:
Planechase
Kind:
Plane—Earth
Rarity:
Common
Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a c...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and/or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (e.g. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '