Set:
March of the Machine Commander
Kind:
Legendary Land
Rarity:
Rare
{T}: Add {C}. {1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of K...
Set:
March of the Machine Commander
Kind:
Plane — Dominaria
Rarity:
Common
All creatures get +2/+2. Whenever you roll {CHAOS}, you can add {W}{U}{B}{R}{G}...
Set:
March of the Machine Commander
Kind:
Plane — Kaldheim
Rarity:
Common
When you planeswalk to Littjara and at the beginning of your upkeep, create a 2/...
Set:
March of the Machine Commander
Kind:
Plane — Garganitkar
Rarity:
Common
Each creature with mana value 2 or less gets +2/+2. Whenever chaos ensues, cre...
Set:
March of the Machine Commander
Kind:
Phenomenon
Rarity:
Common
When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk awa...
Set:
March of the Machine Commander
Kind:
Plane — Amonketh
Rarity:
Common
Each creature card in your graveyard has embalm. Its embalm cost is equal to its...
Set:
March of the Machine Commander
Kind:
Plane — Dominaria
Rarity:
Common
Whenever a historic creature you control attacks, it gets +2/+2 until end of tu...
Set:
March of the Machine Commander
Kind:
Plane—New Phyrexia
Rarity:
Common
When you planeswalk to Norn's Seedcore, chaos ensues. Chaos ensues, whenever re...
Set:
March of the Machine Commander
Kind:
Plane — Kamigawa
Rarity:
Common
Whenever a creature you control deals combat damage to a player, you may search ...
Set:
March of the Machine Commander
Kind:
Plane — Fiora
Rarity:
Common
When one or more creatures you control deal combat damage to a player, if there is ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and/or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (e.g. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '