Set:
Modern Horizons 3 Commander
Kind:
Land—Gate
Rarity:
Common
Simic Guildgate enters the battlefield tapped. {T}: Add {G} or {U}.
Enter and compre...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Common
Thornwood Falls enters the tapped battlefield. When Thornwood Falls enters the battlefield, you...
Set:
Modern Horizons 3 Commander
Kind:
Legendary Land
Rarity:
Rare
Each land is a Forest in addition to its other land types.
"Multani's heart is a ...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Uncommon
As Secluded Courtyard enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add ...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Common
{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you sp...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Rare
Temple of Malady enters the tapped battlefield. When Temple of Malady enters the battlefield, scr...
Set:
Modern Horizons 3 Commander
Kind:
Land—Urza's Power-Plant
Rarity:
Common
{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} ...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Rare
{T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.
At full moon, the river seeps over ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and/or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (e.g. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '