Set:
Archenemy: Nicol Bolas Schemes
Kind:
Scheme
Rarity:
Common
When you set this scheme in motion, for each opponent, create a 3/3 black Horror creature ...
Set:
Archenemy Schemes
Kind:
Scheme
Rarity:
Common
When you set this scheme in motion, draw two cards. Artifact spells you cast this turn cost {2} less to...
Set:
Archenemy Schemes
Kind:
Scheme
Rarity:
Common
When you set this scheme in motion, until your next turn, if a source would deal damage, it deals doubl...
Set:
Archenemy: Nicol Bolas Schemes
Kind:
Scheme
Rarity:
Common
When you set this scheme in motion, add {U}{B}{R}. When you set this scheme in motion, if y...
Set:
Archenemy Schemes
Kind:
Scheme
Rarity:
Common
When you set this scheme in motion, create a token that's a copy of target permanent an opponent contro...
Set:
Archenemy: Nicol Bolas Schemes
Kind:
Scheme
Rarity:
Common
When you set this scheme in motion, create a 3/3 black Horror creature token and prevent a...
Set:
Archenemy: Nicol Bolas Schemes
Kind:
Scheme
Rarity:
Common
When you set this scheme in motion, each opponent sacrifices a creature. If you control si...
Set:
Promotional Schemes
Kind:
Scheme
Rarity:
Rare
When you set this scheme in motion, search your library for a planeswalker card, put it onto the battle...
Set:
Archenemy Schemes
Kind:
Scheme
Rarity:
Common
When you set this scheme in motion, choose one — • Search your library for a creature card, reveal it, ...
Set:
Archenemy: Nicol Bolas Schemes
Kind:
Scheme
Rarity:
Common
When you set this scheme in motion, gain control of target creature an opponent controls a...
Set:
Archenemy Schemes
Kind:
Scheme
Rarity:
Common
When you set this scheme in motion, create five 1/1 green Saproling creature tokens.
"I assure you...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and/or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (e.g. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '