Set:
Unfinity
Kind:
Artifact — Attraction
Rarity:
Common
Visit — Throw a card you own from outside the game onto the playing area from a distance of three ...
Set:
Unfinity
Kind:
Artifact — Attraction
Rarity:
Common
Visit — Throw a card you own from outside the game onto the playing area from a distance of three...
Set:
Unfinity
Kind:
Artifact — Attraction
Rarity:
Common
Visit — Scry 1.
TODAY'S FORTUNE: TO AVOID CERTAIN DOOM, MAKE SURE TO … INSERT ADDITIONAL TO...
Set:
Unfinity
Kind:
Artifact — Attraction
Rarity:
Common
Visit — Scry 1.
TODAY'S FORTUNE: THE REST OF YOUR LIFE WILL BE FULL OF FUN AND HAPPINESS—ALL...
Set:
Unfinity
Kind:
Artifact — Attraction
Rarity:
Common
Visit — Scry 1.
TODAY'S FORTUNE: ON YOUR DEATHBED, YOU WILL REGRET NOT EATING MORE PIZZA. (...
Set:
Unfinity
Kind:
Artifact — Attraction
Rarity:
Rare
Visit — Choose one that hasn't been chosen. • Create a 1/1 red Balloon creature token with flying. ...
Set:
Unfinity
Kind:
Artifact — Attraction
Rarity:
Rare
Visit — Choose one that hasn't been chosen. • Create a 1/1 red Balloon creature token with flying. ...
Set:
Unfinity
Kind:
Artifact — Attraction
Rarity:
Rare
Visit — Choose target creature you control. Each other creature you control becomes a copy of that ...
Set:
Unfinity
Kind:
Artifact — Attraction
Rarity:
Rare
Visit — Choose target creature you control. Each other creature you control becomes a copy of that ...
Set:
Unfinity
Kind:
Artifact — Attraction
Rarity:
Rare
Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile i...
Set:
Unfinity
Kind:
Artifact — Attraction
Rarity:
Uncommon
Visit — An opponent chooses “the fastest,” “the scariest,” or “the weakest.” You choose a creat...
Set:
Unfinity
Kind:
Artifact — Attraction
Rarity:
Uncommon
Visit — An opponent chooses “the cutest,” “the loudest,” or “the strongest.” You choose a creat...
Set:
Unfinity
Kind:
Artifact — Attraction
Rarity:
Uncommon
Visit — An opponent chooses “the quietest,” “the slowest,” or “the ugliest.” You choose a creatu...
Set:
Unfinity
Kind:
Artifact — Attraction
Rarity:
Uncommon
Visit — An opponent chooses “the cleanest,” “the hungriest,” or “the strangest.” You choose a c...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and/or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (e.g. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '