Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Rare
As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If yo...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Rare
T: Add C. T: Add W or B. Caves of Koilos deals 1 damage to you.
After years of silence, the...
Set:
Modern Horizons 3 Commander
Kind:
Land—Plains Island
Rarity:
Rare
(T: Add W or U.) Prairie Stream enters the battlefield tapped unless you control tw...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Rare
Temple of Malady enters the tapped battlefield. When Temple of Malady enters the battlefield, scr...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Rare
T: Add C. T: Add U or R. Shivan Reef deals 1 damage to you.
The boiling seas around Shiv pr...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Rare
Temple of Enlightenment enters the tapped battlefield. When Temple of Enlightenment enters the ba...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Rare
Temple of Silence enters the tapped battlefield. When Temple of Silence enters the battlefield, s...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Rare
Temple of Epiphany enters the battlefield tapped. When Temple of Epiphany enters the battlefield, ...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Rare
Ruins of Oran-Rief enters the tapped battlefield. T: Add C. T: Put a +1/+1 counter on target colo...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Rare
Temple of Triumph enters the tapped battlefield. When Temple of Triumph enters the battlefield, s...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Rare
T: Add C to your mana pool. (C represents colorless mana.) T, Pay 1 life: Add one mana of any col...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Uncommon
T: Add C. T: Add CC. Spend this mana only to cast colorless Eldrazi spells or activate abilit...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Rare
T: Add one mana of any color that a land an opponent controls could produce.
“It was a stran...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Uncommon
T: Add 1 to your mana pool. 6, T, Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Sci...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Uncommon
T: Add 1 to your mana pool. 1, T, Sacrifice Tectonic Edge: Destroy target nonbasic land. Acti...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Uncommon
You have no maximum hand size. T: Add C.
Once guarded by the Knights of the Reliquary, ...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Common
T: Add C to your mana pool. 1, T: Add to your mana pool one mana of any color in your commander'...
Set:
Modern Horizons 3 Commander
Kind:
land
Rarity:
Uncommon
T: Add C. 2, T: You gain 1 life for each colorless creature you control.
"The voice cal...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and/or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (e.g. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '